University of Rochester Computer Science and Digital Media Studies double major with a strong passion for creating immersive games and XR experiences. I specialize in C# and Unity, applying creative design and technical skills to build engaging interactive projects. I bring proven leadership and teamwork skills from competitive athletics and coaching, thriving in collaborative environments to tackle complex challenges.

VR Escape Room (Professional)
I am working at my school's XR hub as a coding team member on a large-scale VR Escape Room experience. My recent focus has been on implementing key interactive props and UI elements. This includes writing the C# scripts for a fully functional, persistence-enabled chalkboard system (allowing players to write and erase in VR) and coding in-game UI elements for seamless interaction and integration with the main game logic.
Ultimate Chase & Survive the Course (Personal Project)
This personal project is a 3D multiplayer action game centered on a highly engaging runner-vs-chaser loop. I recently published a playable prototype, Survive the Course, on Itch.io, featuring 1v1 online matchmaking and global leaderboards. A core focus of this project has been leveraging AI development tools (Cursor, Unity MCP) to efficiently master and implement complex backend networking details through Unity Gaming Services.
I am actively seeking roles where I can leverage my C# and Unity skills to create impactful interactive experiences. View my full resume or connect on LinkedIn to explore how I can contribute to your team.